Ford Kinect Games

Client: Blue Hive
Artists: Ross Mansfield, Tim Brown, Andy Turner, Chris Rawlinson

Ten24 provided all the 3D artwork for a pair of Unity-based Kinect games Blue Hive were developing for Ford of Europe, to demonstrate the advanced features of the New Ford Focus at dealerships and major european motorshows.
The first game is a challenge to parallel park into a space of decreasing size between two other vehicles, in competition with the Ford Active Park Assist system. ┬áThere were three main assets that needed to be built – the street set/environment, a Transit van, and the New Focus itself.

Blue Hive supplied an ultra high-res CAD model of the Focus which was used as reference, and a game model was built over it. ┬áThe polycount could be a little higher than normal for a game – there wasn’t much else in the scene to render, and it was important the Focus looked as good as it could because the game would be seen on a big screen alongside the real car.