3D Model and Tutorial Shop

Photorealism Video Tutorial

Data set

:: 2 Hour video tutorial in QuickTime format split into 10 chapters
::
Character model Ztool
:: Lightwave scene and model files
:: Full resolution 4098 x 4098 textures
:: OBJ objects

:: Full set of 10k reference images

Chapter 1 :: Texture Projection

Effective techniques for projection photographic textures on the body mesh

Chapter 2 :: Projecting the Head Textures

Using high resolution texture reference to project and bake the head

Chapter 3 :: Combining Baked Maps

How to combine a series of Baked out Photographic textures using lighting masks

Chapter 4 :: Zbrush texturing

Using Zbrush to clean up textures and remove seams and unwanted distortion

Chapter 5 :: Hair

Creating a realistic hair texture

Chapter 6 :: Bump maps

Techniques used to extract high resolution distortion free bump maps from colour maps using photoshop

Chapter 7 :: Subdermal and Epidermal

Way to extract both sub-dermal and epidermal texture maps for use in the skin shader

Chapter 8 ::Skin shading and lighting setup

Setting up the simple skin shader in Lightwave using the maps generated in the previous chapters

Chapter 9 :: Specular and gloss maps

Creating specular reflection and gloss maps in Photoshop

Chapter 10 :: Render and Post processing

Setting up and rendering the final image and post processing in Photoshop

Images

       

Price


  

Videos