Race Driver WIP

I've been working on a driver model, for a change from doing cars and mechanical stuff.  I sculpted the suit in ZBrush, then back to Modo for texturing and rendering, I dropped in the free head scan that Jamie posted up the other day but I've built a helmet as well.  The hands and feet are just placeholder from the photorealistic male model, I'm going to model gloves and boots next and when it's finished the model will be available in the store.

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Car Detailing Model Pack

 

I've been working on my next model for the Ten24 Store, this time it's a pack of car detail models.

More info inside...

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Car Modelling Tutorial Update 2

I've finished most of the modeling work on the car which will be used for our car modelling tutorial.  

More images and information inside...

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Ten24 Car Tutorial

Here's an update on a work in progress project at Ten24, this car is going to form the basis of a future tutorial on high detail subdivision surface vehicle modelling.  The tutorial will cover building a car from scratch, using a unique Ten24 design.

The project is still at the design phase really, the renders here show the first simple blockout model, used to quickly generate and visualise ideas in three dimensions.  The vehicles design is based around the concept of a car that could compete on the Pikes Peak Hillclimb, one of the most extreme motorsport events in the world.

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