Artec M Scanning workflow in Zbrush

A brief look at how  raw scan data is converted to a clean retopologised textured mesh using Zbrush.

The scanner used for this model was an Artec M

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Tron Evolution making of

Check out the work we did for Axis animation for the Tron evolution publicity artwork in our making of article

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Full head scan

Our first attempt to retopologise a 3D head scan created using the Artec M scanner..

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