Artec M Scanning workflow in Zbrush
A brief look at how raw scan data is converted to a clean retopologised textured mesh using Zbrush.
The scanner used for this model was an Artec M
Read more »Next gen 3D Scan Bust avaliable to purchase
The first of our new generation of character bust models has been created using a combination of 3D Scan data and traditional sculpting. Completely retopologised and animation ready this model comes with a full set of 4K textures including sub surface scatting maps (subdermal, Epidermal) In addition you will receive the lightwave lighting scene and shader setup shown in the render above, compatible with version 9.6 onwards. A full set of OBJ's is also supplied should you wish to import the model into another 3D package such as Maya, 3D Studio Max, Blender, etc.
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